Monster Doll Research

Here is a summary of Live, upcoming and past behavioral research projects. The dates are given according to university semesters: Fall is September through December, and Winter is January through April.

Live Projects

MMO Miscellaneous

World of Warcraft Grid UI setup. A guide for configuring the "grid" unit frame mod for World of Warcraft players. If you aren't a WoW healer, this doesn't mean much, but will it will accompany a small piece I'm writing about "whackamole" healing in MMO games.

WWS Raid Reports: Stats from WoW instance raids on the Bronzebeard US Server, using the WoW Web Stats tool. This won't mean much for people outside our WoW team until I (and some others hopefully) can do short, written reports.

Naxxramas, Feb 14 & 15: Part 1, Part 2, Part 3

Obsidian Sanctum, Feb 19: Part 1

Naxxramas, Feb 22: Kel Only

Past Projects

Monster Doll Player Distribution Tests: Participants have a chance to enter a draw ($50 Futureshop Gift Card) for each of the three tests. You can only win one prize, but you can triple your chances of doing so by completing all three questionnaires.

Monster Doll Hockey, Fall '08: A hockey themed player distribution test.

Monster Doll Capture the Flag, Fall '08: A fantasy gaming themed player distribution test.

Monster Doll Rock Star, Fall '08: A "Rock Band" themed player distribution test.

 

SAS Research, Fall '08

A series of tests exploring pricing, discount rates and gambling elements in "Scratch and Save" promotions, by UNBC professor Dr. Sunchul Choi.

 

Monster Doll Trailers, Winter '07: A player distribution tests the measure the impact of watching various game trailers immediately before making a character decision.

Monster Doll Character Creation, Fall '06: An exploratory player distribution test using "World of Warcraft" characters.

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